Thunder Warriors rules beta

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Anubis1028
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Thunder Warriors rules beta

Post by Anubis1028 » Fri Jan 06, 2017 11:29 am

So I'm going to run an Apoc game at my store in a couple of months, planning on putting various mysterious objectives that will be...interesting :twisted: One is going to involve a four man squad of Thunder Warriors that has been locked in stasis that the player will be able to add to his force. I came up with a concept of Thunder Warrior quads (with apologies to Terry Goodkind) and an idea for statlines and abilites - thoughts on tweaks and points value? I don't plan to make them an entire army, but working on the concept of a Codex: Mercenaries that involves individuals and small squads that will work for various factions in the 40k Universe (think Hired Guns in Necromunda). Thanks!

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Loopy
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Re: Thunder Warriors rules beta

Post by Loopy » Fri Jan 06, 2017 4:03 pm

Looks pretty cool, man.

I just had a thought. What if Ogryn are later-generation Thunder Warriors and the reason the Emperor made Astartes sterile?
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blockade23
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Re: Thunder Warriors rules beta

Post by blockade23 » Fri Jan 06, 2017 8:20 pm

Loopy wrote:Looks pretty cool, man.

I just had a thought. What if Ogryn are later-generation Thunder Warriors and the reason the Emperor made Astartes sterile?
Mind... Explosion....

Otherwise, liking the rules.
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Anubis1028
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Re: Thunder Warriors rules beta

Post by Anubis1028 » Sat Jan 07, 2017 1:03 pm

Loopy wrote:Looks pretty cool, man.

I just had a thought. What if Ogryn are later-generation Thunder Warriors and the reason the Emperor made Astartes sterile?
:o

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