2000 points pure Sisters of Battle (potentially for HPB2016)

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Masked Thespian
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2000 points pure Sisters of Battle (potentially for HPB2016)

Post by Masked Thespian » Fri Jan 22, 2016 7:04 pm

Hey everyone, how's it going?

I find myself in a bit of a weird situation, as I'm returning to the game after a break of around 6 years. The last time I played a game it was 5th edition so my rules knowledge is a couple of editions out of date. I've chosen to finally get around to assembling and painting the Sisters of Battle army that I've owned, but never done anything with, for around 8-9 years.

This 2000 point army is intended to be the start of me finally getting the army off the ground. It is intended to be both an end point but also something that I can choose smaller armies from. At my former gaming club games tended to be around 1500 points so, assuming that game sizes haven't changed too much over the edition changes, I figured 2000 points would be a nice starting point to aim for.

Currently, none of the army is assembled, so I have full control over what I can choose at this point, subject to the model list at the end of this post (which I can add to, but I'd like to try and keep new purchases down to a minimum).

With all that in mind, here's the army list. I'm looking for any kind of help I can get, both with regards to Sisters of Battle specifically, but also with regard to 7th edition overall.

Combined Arms Detachment

HQ: Saint Celestine (135)

HQ: Canoness w/Rosarius, Eviscerator, Mantle of Ophelia (135)

HQ: Priest w/Mace of Valaan (50)
HQ: Priest w/Eviscerator (55)
HQ: Priest w/Power Sword (40)
HQ: Priest w/Power Sword (40)

Elites: Repentia Squad w/+5 Sisters Repentia, Melta bombs (Mistress of Repentance) (160)

Troops: Battle Sister Squad w/+4 Sisters, Flamer, Heavy Flamer, Simulacrum Imperialis, Veteran Sister Superior w/Melta Bombs, Power Sword (163)
Transport: Rhino w/Dozer Blade (45)

Troops: Battle Sister Squad w/+4 Sisters, Flamer, Heavy Flamer, Simulacrum Imperialis, Veteran Sister Superior w/Melta Bombs, Power Sword (163)
Transport: Rhino w/Dozer Blade (45)

Troops: Battle Sister Squad w/+10 Sisters, 2 Storm Bolters, Simulacrum Imperialis, Veteran Sister Superior w/Melta Bombs, Power Sword (230)

Fast Attack: Dominion Squad w/4 Meltaguns, Veteran Dominion Superior w/Melta bombs, Power Sword (135)
Transport: Immolator w/Twin-Linked Multi-Meltas, Dozer Blade (65)

Fast Attack: Seraphim Squad w/+5 Seraphim, 2 x Two Inferno Pistols, Seraphim Superior w/Power Sword, Melta Bombs (240)

Fast Attack: Seraphim Squad w/+5 Seraphim, 2 x Two Inferno Pistols, Seraphim Superior w/Power Sword, Melta Bombs (240)

Heavy Support: Exorcist w/Dozer Blade (130)

Heavy Support: Exorcist w/Dozer Blade (130)

Total: 2001

My tactics will obviously vary depending on the mission and the terrain, but I'll probably make the Canoness my Warlord and attach her and a Priest to the big squad of foot slogging Battle Sisters, with a Priest also in each of the vehicle mounted squads. They'll probably try to head up the centre of the table to grab an objective whilst the rest of the army uses its speed to pick off annoying targets.

I can't help but feel that I don't have enough Troops in this army, but that might be a layover from previous editions of the game where only your Troops could hold objectives.

Please let me know what you think. This army is hopefully going to form the core of my attempt at this year's Hobby Progress Challenge (which I punted on 2 years ago but would like to try and give it a go this year).

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My total model list

HQ
Saint Celestine
5 Canoness (variety of weapons)
Uriah Jacobus
2 x Redemptor Kyrinov (Priest with Mace of Valaan)
4 Preachers
3 Missionaries (2 with Plasma Guns)
1 Daemonhunter Hierophant (Priest with Eviscerator)
6 Arco-flagellants
2 Crusaders
2 Death Cult Assassins
2 Sister Dialogus
2 Sister Hospitaller
1 Sister with Banner

Elites
9 Sisters Repentia
2 Mistress of Repentance

Fast Attack
32 Seraphim with 2 Bolt Pistols
14 Seraphim with 2 Hand Flamers
8 Seraphim Superiors

Heavy Support
3 Exorcists
2 Penitent Engines

Transport
7 Immolators/Rhinos

General Sister of Battle models (for Command Squads, Celestian Squads, Battle Sister Squads, Dominion Squads, and Retributor Squads)
75 Boltgun
15 Flamer
8 Storm Bolter
4 Meltagun
14 Sister Superior/Veteran Sister Superior
1 Multi Melta
5 Heavy Bolter
4 Heavy Flamer
6 Simulacrum Imperialis
Regards,
MT.

My 2016 Hobby Progress Challenge thread: Deathwatch
My failed 2014 Hobby Progress Challenge and its accompanying army background.

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blockade23
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Re: 2000 points pure Sisters of Battle (potentially for HPB2016)

Post by blockade23 » Fri Jan 22, 2016 10:19 pm

I don't run Sisters, but I play against them relatively frequently. The deep-striking hand flamers are a terror to most horde armies, so I think that's definitely something to consider. Having rhinos is nice because they can hold objectives too since they'd be objective secured in this edition.

Just my 2 cents.
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Masked Thespian
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Re: 2000 points pure Sisters of Battle (potentially for HPB2016)

Post by Masked Thespian » Sat Jan 23, 2016 5:55 pm

Thanks for the response.

On another forum, someone has pointed out to me that Twin-Inferno Pistols on the Seraphim isn't the best choice, so I may well swap them out for Twin-Hand Flamers.

The Rhinos having Objective Secured is nice, and since they don't have weapons they're probably less likely to be targeted earlier than the Immolator.
Regards,
MT.

My 2016 Hobby Progress Challenge thread: Deathwatch
My failed 2014 Hobby Progress Challenge and its accompanying army background.

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Masked Thespian
Posts: 140
Joined: Sat Dec 14, 2013 10:16 am
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Re: 2000 points pure Sisters of Battle (potentially for HPB2016)

Post by Masked Thespian » Tue Jan 26, 2016 5:38 am

So, thanks to Loopy's post here, Adeptus Sororitas, Inquisition, and Officio Assassinorum all count as the same "faction" for purposes of gaining credit for the Hobby Progress challenge. I took a look at Codex: Inquisition and realised that I could add a certain part of Codex: Witch Hunters that I'd always wanted to do to the army (having bought the models for it) and still have it count.

I'm considering adding some or all of the following to the army, obviously removing certain things to make room.

Inquisitorial Detachment

HQ: Ordo Hereticus Inquisitor Lord w/Null Rod, Power Armour, 3 Servo Skulls (67)

Elites: Inquisitorial Henchmen Warband w/1 Crusader and 9 Acolytes w/9 x Carapace Armour, 3 x Plasma Gun, 6 x Hot-Shot Lasgun (147)
Transport: Chimera w/Dozer Blade, Searchlight (61)
(counts as Arbites Patrol Squad w/Patrol Leader (Crusader), 3 Specialists w/ Plasma Guns and 6 Arbitrators w/ Arbites Combat Shotguns)

Elites: Inquisitorial Henchmen Warband w/1 Crusader and 9 Acolytes w/9 x Carapace Armour, 3 x Plasma Gun, 6 x Hot-Shot Lasgun (147)
Transport: Chimera w/Dozer Blade, Searchlight (61)
(counts as Arbites Patrol Squad w/Patrol Leader (Crusader), 3 Specialists w/ Plasma Guns and 6 Arbitrators w/ Arbites Combat Shotguns)

Elites: Inquisitorial Henchmen Warband w/1 Crusader and 9 Acolytes w/9 x Carapace Armour, 3 x Plasma Gun, 6 x Hot-Shot Lasgun (147)
Transport: Chimera w/Dozer Blade, Searchlight (61)
(counts as Arbites Patrol Squad w/Patrol Leader (Crusader), 3 Specialists w/ Plasma Guns and 6 Arbitrators w/ Arbites Combat Shotguns)


Alternatively, I could include up to one of the following instead of one of the Patrol Squads.

Elites: Inquisitorial Henchmen Warband w/1 Crusader and 9 Arco-Flagellants (150)
Transport: Chimera w/Dozer Blade, Searchlight (61)
(counts as Arbites Cyber-Mastiff Squad with Cyber-Mastiff Handler (Crusader) and 9 Cyber-Mastiffs (Arco-Flagellants))


The Inquisitor is one that I created for the Inquisitor Specialist Game and that I'd bought the parts for to make in 28mm as well a long time ago. I know she won't be very effective in combat, but adding the Null Rod to a big blob of Sisters, which would otherwise likely become the target of any nasty psychic powers the enemy would want to use against them, is probably worth the points.

In her retinue, she has an Arbite Judge, which gave me the idea to include the Henchmen as Arbites. Ironically, she's actually an Ordo Malleus Inquisitor, but the Hereticus Inquisitor's wargear options suit her better (the Null Rod was previously also available to Malleus Inquisitors in Codex: Daemonhunters). She's an Anomalian Beholder, part of a group of Inquisitors who believe in watching Humanity for Divine Avatars, so it would make a lot of sense for her to be part of this Adeptus Sororitas army due to the presence of Saint Celestine. She also tends to lead without being recognisable as being the leader, so it also makes sense for her to not be the army's warlord.

The Hot-Shot Lasguns are pricey, but add a reasonable amount of AP3 shots to the army, up close at least. I could drop them and take Boltguns instead, which would drop the cost of the squads from 147 to 123, though obviously I'd lose the AP3 shots. I might also want to change the Chimeras for Rhinos if all I want to do is get up close and shoot. In a perfect world I'd change the Chimeras for Repressors but I don't think that the rules allow that, and finding Repressor models seems all but impossible right now.

What do people think about this? It would dilute the Sororitas flavour slightly, whilst increasing the flavour of the army overall, as well as improving its anti-MEQ abilities.

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EDIT: Since I didn't want to double post, I've edited this in.

Having thought about it and discussed it on another forum, I'm probably asking too much to include the Inquisition here right now so I'm going to table those ideas for the moment.

I've also come up with a new version of the army list. I like how it looks but I'm also willing to change it if I've made mistakes.

Primary Detachment: Combined Arms Detachment

HQ: Uriah Jacobus (100) (Warlord)

HQ: Saint Celestine (135)

HQ: Priest w/Litanies of Faith (40)

Elites: Repentia Squad (Mistress + 9 Repentia) (155)

Troops: Battle Sister Squad (15 models) w/2 Storm Bolters, Simulacrum Imperialis, and Veteran Sister Superior w/Melta Bombs and Power Maul (230)

Troops: Battle Sister Squad (15 models) w/2 Storm Bolters, Simulacrum Imperialis, and Veteran Sister Superior w/Melta Bombs and Power Maul (230)

Troops: Battle Sister Squad (5 models) w/2 Meltaguns (80)
Transport: Immolator w/Twin-Linked Multi-Meltas and Dozer Blade (65)

Troops: Battle Sister Squad (5 models) w/2 Meltaguns (80)
Transport: Immolator w/Twin-Linked Multi-Meltas and Dozer Blade (65)

Fast Attack: Seraphim Squad (10 models) w/2 x Two Hand Flamers, and Seraphim Superior w/Power Maul and Melta Bombs (200)

Fast Attack: Seraphim Squad (10 models) w/2 x Two Hand Flamers, and Seraphim Superior w/Power Maul and Melta Bombs (200)

Heavy Support: 2 Penitent Engines (160)

Heavy Support: Exorcist w/Dozer Blade (130)

Heavy Support: Exorcist w/Dozer Blade (130)

Total: 2000


Jacobus will go with one of the foot-slogging big Sisters squads and the Priest will go in the other (more for the boosts than for his attacks). These two will run up the centre of the board supported by the Repentia and the Penitent Engines. Meanwhile, the two Immolator squads and the two Seraphim squads will race up and try and flank/attack weak spots/generally be a nuisance in their deployment zone. The Exorcists are my only real long range firepower and will have to try and fulfil multiple roles, including possibly anti-air.

How's this? Am I missing anything obvious or making any other significant mistakes?
Regards,
MT.

My 2016 Hobby Progress Challenge thread: Deathwatch
My failed 2014 Hobby Progress Challenge and its accompanying army background.

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