So to be honest I've never run a 'tournament' heavy list - I play with mostly fluffy gamers unless we're playing apocalypse. So In a 1850 point list I'd normally run...
Chaplain with Assault Squad (jump packs - magnetized)
Two Tac Squads with Razorbacks Combat Squaded
Assault Termie Squad in a Redeemer
Centurion Devastators (las and grav, stuck in this format)
Deimos Plasma Predator (With Battle of Keylek to give ignores cover on my plasma blast wont get' hot weapons)
Plus some combination of scouts, contemptor dreadnaught, or bikes.
Here's a quick list of what I have built and assembled (plus what I could build - not going to buy anything more for this list)
Captain (two on foot, one on bike) Powerfist and plasma pistol on one, Lightning claw and stormbolter on another, powerlance on biker (these were built when I was younger and more naive lol)
Librarian (Deathwatch one)
Chaplain (Normally equipped - could be counts as jump pack as needed)
8 bikes (3 plasma, 2 Grav, Power Fist)
40 Tactical Marines (flamer, grav-gun, melta, 3 plasma)
15 Scouts (Enough for an assault, shotgun, or sniper squad w/ missile launcher and hb)
Apothecary, Company Champion
1 Plastic Contemptor (both multi melta and assault cannons are options) (1 more unbuilt)
4 Missile Launchers, 2 Plasma Cannons, 1 HB Marines (Enough to make a devastator squad)
10 assault marines (could also be kitted out as vanguard) plus 5 more unbuilt
5 Assault Terminators
5 Tactical Terminators
2 Razorback/Rhinos (1 more unbuilt)
1 Land Speeder Storm
1 Deimos Predator (plasma variant)
1 Land Raider Redeemer
1 Hunter or Whirlwind (same thing!)
for the 1k list I'm thinking
Chaplain + assault marines in Land Raider
Tacs in Razorbacks or Rhinos
Whatever else is needed in the meta - anti air?
So thoughts? Vague I know, but any advice would be helpful. I rarely use any formation other than the demi-company (since two companies gives me free transports but I just don't have enough to take advantage of it)
The Adeptus Astartes - Saviours of Mankind.
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