this months terrain build

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magic number
Posts: 52
Joined: Sun Aug 15, 2010 11:41 pm

this months terrain build

Post by magic number » Thu Sep 01, 2016 4:46 pm

well this month, I painted my minis and built two new tables

Image
Image

how to build photos are on my blog

http://firewaterportal.blogspot.com.au/

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Bubo
Posts: 366
Joined: Sun Mar 20, 2011 3:09 pm
Location: Brighton, UK

Re: this months terrain build

Post by Bubo » Sat Sep 03, 2016 10:50 am

Oh man, I love that second table - a sort of tropical river delta? Tonnes of character and lots of scope for cool scenarios.

Nice one!
Nurglesque

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blockade23
Posts: 393
Joined: Sat Jan 07, 2012 6:15 pm
Location: Maryland

Re: this months terrain build

Post by blockade23 » Wed Sep 28, 2016 8:11 pm

I could totally see the second one using 'tide' rules - like night fighting, only it either starts at low or high tide. Low tide for two turns = no penalty to moving, no cover bonus. Turns 3-4, difficult terrain and 6+ Cover save. Then Last turns 5-6 - Dangerous terrain and 5+ Cover save.

Or something like that :-)
HPC-2016

Wisdom Hunters Warband & Renegades!
4th Arcadian IG
Crimson Consuls SM
Deathwatch Haltmoat Force Quartus

Record 2017 - 11/8/2
Acquired 2017:11 Painted: 108
Last Acquired: Cultists
Last Painted: Skeletons
WIP: Scenery (I Have a problem(?)

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GrinnialVex
Posts: 618
Joined: Tue May 01, 2012 2:04 pm
Location: Whiting, IN

Re: this months terrain build

Post by GrinnialVex » Thu Sep 29, 2016 11:12 am

blockade23 wrote:I could totally see the second one using 'tide' rules - like night fighting, only it either starts at low or high tide. Low tide for two turns = no penalty to moving, no cover bonus. Turns 3-4, difficult terrain and 6+ Cover save. Then Last turns 5-6 - Dangerous terrain and 5+ Cover save.

Or something like that :-)
Oooooh, yeah! That sounds like it could make for a really fun game. I could totally see all my irks getting washed away, lolololol!

Those tables look great!

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